Valorant entered closed beta some time ago, and was met with extremely positive feedback, along with tremendous support on Twitch. The game closed its beta not too long ago, but as of today, the game is officially launched and free to play worldwide.
The game consists of two teams of five, similar to that of CS:GO or Siege. The objective is to defend the bomb sites or attack them by planting a spike (or killing everyone on the opposing team). The winning team is determined by the first team to win 13 rounds, out of a total maximum of 25 rounds.
Some great news for the game is that it is launching with dedicated 128-tick servers, and servers will also upsample all player movement to 128 FPS. This means the servers will automatically upscale lagging players with a poor internet connection to 128 frames per second for the other players. With the official release, we also see the addition of Reyna, the Ascent map, and a beta of the new game mode known as Spike Rush. All of this, along with other adjustments to the game, are explained in the official patch notes here.
Riot says it is committed to 35-millisecond ping for at least 70% of players globally thanks to Riot Direct, which is a global network of backhauls with “points of presence” in most major global cities. This provided the developer with the ability to repair broken routes, load-balance congested routes, and add new circuits to serve more players. The game also has a short-term roadmap, expecting to add new servers in Warsaw, Madrid, London, Atlanta, and Dallas. Additionally, the team is looking to improve latency conditions in Colombia, Argentina, and Eastern Europe.
You can signup and play Valorant for free now!