Xbox Xbox Series X Backwards Compatibility has HDR and 120FPS

The upcoming Xbox Series X will not only launch with some impressive new games, but also those from the Xbox, Xbox 360, and Xbox One. Recently, Microsoft said not only will they be bringing back thousands of games from previous generations, but that they will "play better than ever before", according to Jason Ronald, director of program management for Xbox Series X.

This means we will see HDR in both Xbox 360 and Xbox games,
along with double the frame rate of a select set of titles from 30 fps to 60 fps or 60 fps to 120 fps.
“Backwards compatible games run natively on the Xbox Series X hardware, running with the full power of the CPU, GPU and the SSD,” Ronald said in a blog post published on Xbox Wire. “No boost mode, no down clocking, the full power of the Xbox Series X for each and every backward compatible game. This means that all titles run at the peak performance that they were originally designed for, many times even higher performance than the games saw on their original launch platform, resulting in higher and more steady framerates and rendering at their maximum resolution and visual quality. Backwards compatible titles also see significant reductions in in-game load times from the massive leap in performance from our custom NVME SSD which powers the Xbox Velocity Architecture.”
In the past, Xbox 360 titles had a performance boost when coming onto Xbox One X, th mid-generation update to Xbox One. Some Xbox 360 games can run at 4K resolution with enhanced color depth on Xbox One X. With the series X though, we are seeing changes that will make old games feel as if they were next-gen releases.

“The team developed new platform level capabilities to ensure all of your games continue to get even better,” Ronald said. “In partnership with the Xbox Advanced Technology Group, Xbox Series X delivers a new, innovative HDR reconstruction technique which enables the platform to automatically add HDR support to games. As this technique is handled by the platform itself, it allows us to enable HDR with zero impact to the game’s performance and we can also apply it to Xbox 360 and original Xbox titles developed almost 20 years ago, well before the existence of HDR.
“In addition, the new Quick Resume feature was designed to not only work with new games, but it can also be enabled for backward-compatible titles. Quick Resume enables players to resume exactly where they left off, across multiple titles, ensuring gamers can get right back to the fun in an instant.”
Microsoft announced in 2019 the final list of backward compatible original Xbox and Xbox 360 titles for Xbox One. They said that they were shifting efforts to focus on future compatibility. However, with that work nearing its goal, they left the door open for the possibility of adding even more backwards compatible games.

“The team also continues to listen to feedback from the community on additional titles you would like to see added to the compatibility program,” Ronald said. “Resurrecting titles from history often presents a complex mix of technical and licensing challenges, but the team is committed to doing everything we can to continue to preserve our collective gaming legacy.”
You can read the full interview and get all the information from the Official Xbox Article here
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