Next gen is upon us, and with that comes all the sweet bonuses it brings. For Microsoft, next gen means the Xbox Series X. This is their most powerful gaming console ever, capable of frame rates up to 120 FPS, but there comes a catch. Xbox marketing director Aaron Greenberg stated that developers will be the ones deciding what the frame rate will be at for their games, no "standard" frame rate is being enforced.
"Ultimately, it is up to individual developers to determine how they leverage the power and speed of Xbox Series X," he said.
Greenberg's comment comes in response from what Ubisoft said to Eurogamer Portugal. That exact statement being that Assassin's Creed Valhalla will reach "at least 30 FPS" on Xbox Series X. However, Greenberg stated previously that 60 FPS is the "standard output", but developers will have the final say for their games. Ubisoft said:
Currently, we can guarantee that Assassin’s Creed Valhalla will run at least 30 FPS.” it continues, “Assassin’s Creed Valhalla will benefit from faster loading times, allowing players to immerse themselves in history and the world without friction. Finally, Assassin’s Creed Valhalla will benefit of improved graphics made possible by the Xbox Series X, and we can’t wait to see the beautiful world we’re creating in stunning 4K resolution.”
It seems as if the game, at its current stage in development hits at least 30fps at 4k resolution. However, whether that improves to 60FPS or even higher is another story.
Frame rate is only one portion of gaming, and for those confused as to what frame rate is, its essential the smoothness of the picture on your screen. However, other factors like graphics and loading speed should be taken into account as well. The Xbox Series X has an SSD to help speed up loading times, it also has a custom processor that has "four times the processing power" of the existing Xbox One. This allows for a new technology called variable rate shading, which helps create "more stable frame rates and higher resolution." Another feature of course being ray-tracing, which Microsoft says allows for "more dynamic and realistic environments."
The Xbox Series X releases this holiday, with Halo Infinite as a launch title, and we expect to hear more info in their 20/20 events.